Changelog

What's new re Wolfpack

Wolfpack Arma 3

Changelog

Version 1.63

  • Fixed: Map ID checks removed.
  • Fixed: Warmup mission objective success markers.
  • Added: Additional debug and performance reporting. HC's report individually (RPT).
  • Updated: code base. Completely re-written in line with Nexus 1.54 update.
  • Updated: Applied ADF 1.42 framework.
  • Updated: code base CBA dependencies removed.
  • Updated: (Advanced) ACE3 settings removed. Missions now use server settings.
  • Updated: Briefings.

Version 1.62

  • Updated: ACE3 mission config in line with ACE 3.2.1 update
  • Updated: ADF Framework to 1.41
  • Note: CO15, 14 players slots + 1 (optional) headless client slot.

Version 1.61

  • Fixed: SOR units uniform was not synched on multiplayer.
  • Fixed: Day 02 mission not displayed correctly in mission selection screen.
  • Added: Various new items/functionality from the ACE3 3.1.1 update.
  • Updated: Marksman/Sniper loadout & Crates/Supplies for ACE3 Advanced Ballistics.
  • Updated: Various script optimizations.
  • Note: CO15, 14 players slots + 1 (optional) headless client slot.

Version 1.60

  • Added: Dedicated support for headless client.
  • Added: Dedicated support for ACE3.
  • Updated: All missions updated for new framework version.
  • Removed: AGM support.

Version 1.58

  • Fixed: cTab group markers in tablet & android device.
  • Added: Heli DLC aircraft/objects.
  • Added: additional AGM loadout.
  • Updated: infil/exfil locations.

Version 1.57

  • Added: TFAR: same SW radio frequencies for all units.
  • Updated ingame briefings. Briefing markers/anchors added (as req).
  • Updated: Infil positions closer to the RV (as req).
  • Updated: various optimizations.

Version 1.56

  • Fixed: Air infills. No more water landings / crashes.

Version 1.55

  • Added: Warmup Mission for warmup, modline testing and training. JIP/Respawn enabled. See Readme PDF for more information.
  • Fixed: TFAR radios since 1.28 Hotfix.
  • Added: cTab Hemet cams (if cTab is enabled).
  • Updated: AI optimization.

Version 1.54

  • Added: Automatic detection of AGM > Earplugs, ammo, map tools, etc.
  • Fixed: Resistance camps day 4.
  • Updated: Various optimizations.
  • Updated: Chest rig added to certain crates.
  • Updated: Finetuned loadouts, less weight, more task orientated.

Version 1.53

  • Updated: JSOC TOC communication (all missions).
  • Updated: Bootcamp training missions > Quiet timers, instructor information - learning management.
  • Fixed: various bugs day 8, & 10. Thanks for the feedback everyone!

Version 1.52

  • Added: Automatic detection of ACRE, TFAR or Vanilla
  • Updated: TFAR radios do not replace backpacks. All units supplied with an PRC-152.
  • Updated: Crates updated with TFAR radios (when applicable) and additional uniforms.

Version 1.51

  • Fixed: Various bugs day 3,4 & 6. Thanks for the feedback everybody!
  • Added: mots.sqf - Mission Objectives Test Script. See readme PDF for more information

Version 1.50

  • Released: Volume 2

Version 1.22

  • Fixed: Loadout client was executed twice, causing all kinds of issues.

Version 1.21

  • Added: Basic & Advanced Wolfpack training missions
  • Fixed: Detection script error
  • Updated: Wolfpack_Vol1 readme document re Wolfpack Training Missions

Version 1.20

  • Updated: Arma v1.20
  • Updated: LAF3 v1.02
  • Fixed: cTab didn't load
  • Fixed: Opfor balancing

Version 1.10

  • Fixed: exfil features in all 5 ops
  • Fixed: Fire missions in Day 2 and 3
  • Fixed: 'Endmission' triggers
  • Added: vehicle pool from 1.18 update

Version 1.00

  • Initial public release